Idle Research is an addictive, resource management, incremental game with both idle and active playstyles. Research and craft colorful Flasks and Tubes to earn as much Energy as possible! Big numbers guaranteed.
最近评测:
特别好评 (31) - 过去 30 天内的 31 篇用户评测中有 80% 为好评。
全部评测:
特别好评 (1,427) - 此游戏的 1,427 篇用户评测中有 84% 为好评。
发行日期:
2022 年 8 月 1 日
开发商:
发行商:
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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“Idle Research is in Early Access phase because the goal is to add a Planet/Galaxy System after the Three Layer Prestige System (Flasks, Tubes, and Cylinders). This planet/Galaxy system will access Planets where you create Flasks/Tubes/Cylinders from resources on each planet.

Also the release of Early Access is guaranteed to have some bugs that will be fixed effectively and efficiently before pushing the game out to a larger audience!

During the Early Access phase, I will be closely looking at Early Access reviews and general feedback to: fix bugs, improve UI, improve the game's quality of life, make the game playable by a general and mas audience, and making sure the game is as fun and addictive as possible!”

这款游戏的抢先体验状态大约持续多久?

“Roughly two to three months.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Currently, there are three prestige layers, Flasks, Tubes, and Cylinders. The game comes to a halt after around 1.00e30 or more Golden Cylinders. As mentioned in the "Why Early Access," I plan on adding a Galaxy System after the current half in Cylinders, that will completely change the game and how resource management has played out through the entire game.”

抢先体验版本的现状如何?

“Refer to the "About This" section as it'll explain all the current features in Early Access!”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“No”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“Discord is the main location for the Idle Research community in general, however I can be emailed and contacted with the information below:

Discord Server: https://discord.gg/S9mtMTw
Email: [email protected]
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玩 Idle Research

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关于这款游戏

Idle Research is an addictive, resource management, incremental game with both idle and active playstyles.
Research and Craft items (Flasks, Tubes, and Cylinders (in the future)) to earn as much of the 3 types of Energy as possible!
The game can be played anywhere at anytime, no internet or constant attention is required (though it would speed up progress :D).
Supports different platforms from Mobile and the Web version!

Features

We all love numbers right? How about big ones? That’s what this game is about! I designed the game to be a fun and addicting incremental. Fans of basic and complex incrementals will love this game.



Research, the most important feature of the game, can unlock up to 18 different and colorful vital items!



Craft researched items that will make you even more Energy and can be used in different features of the game!



Progress through the game and complete 148 achievements!
Currently there are 100 Steam achievements for you to collect :)



Reset some progress, gain Golden items, and come back even faster!
There are lots of different types of prestiges for you to unlock



Fight enemy Tubes and steal their Energy!
Explore through 7 different zones with a maximum of 500 stages each!



Steal precious Skill Shards and level up 70 different skills!



Become an alchemist and brew various types of potions!



There's much more content for you to unlock, no more spoilers :^). 100s of hours guaranteed!
The game can be speedruned for you speedrun addicts.



The game is currently in Early Access, as you might have noticed from the tags and the banner at the top. Currently, there are two layers of content: Flasks and Tubes. My goal is to add a third and final layer of content, and add some holiday events!

If you're curious, the third content layer will be larger than Flasks and Tubes, combined! There will be some form of educational material related to chemistry, physics, and math. Additionally, there will be some form of story or dialogue, if that's your kind of thing.

If you want more previews and details, join the discord! I love to keep the community updated with what I am working on :)

Future Development

As a sole indie developer, this is my passion and hobby. Making games is one of my favorite hobbies, and I don't expect that to change anytime soon. I always seek suggestions, fix bugs, and find ways to add new content that will make the game even better. My goal is to satisfy as many players as possible and to create a fun experience.

Community

One of my major goals is to create a community of players and indie developers that are friendly and helpful towards one another. Want to come along with the crew? Join the discord!

Meet the Developer

Hi everyone! My name is Zach. I am the only developer for CryptoGrounds. Everything in Idle Research was made from scratch, this includes: game design, art, music, marketing, etc.

I am a sophomore college student, majoring in Computer Science with a focus in Data Science and Space. My goal is to focus on college and allocate as much as into game development as possible, while trying to balance other hobbies and social life :^)

Other hobbies include: making YouTube videos, rock climbing, videogames, drawing, friends, and programming random side-projects. I'm a huge music person. I'm always open to discuss these on Discord!

I hope you enjoy the game! It's been in the making since October 2020, all started with a simple shower thought!

系统需求

Windows
macOS
SteamOS + Linux
    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统 *: Windows 7+
    • 处理器: x64 architecture with SSE2 instruction set support.
    • 内存: 2 GB RAM
    • 显卡: Integrated Graphics
    • 网络: 宽带互联网连接
    • 存储空间: 需要 2 GB 可用空间
    • 附注事项: Unity Game
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: Windows 10
    • 内存: 2 GB RAM
    • 网络: 宽带互联网连接
    • 附注事项: Unity Game
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
    最低配置:
    • 操作系统: Sierra 10.12+
    • 处理器: x64 architecture with SSE2.
    • 内存: 2 GB RAM
    • 显卡: Integrated Graphics
    • 存储空间: 需要 2 GB 可用空间
    • 附注事项: Unity Game
    推荐配置:
    • 附注事项: Unity Game
    最低配置:
    • 操作系统: Ubuntu 16.04/18.04
    • 处理器: x64 architecture with SSE2 instruction set support.
    • 内存: 2 GB RAM
    • 显卡: Integrated Graphics
    • 存储空间: 需要 2 GB 可用空间
    • 附注事项: Unity Game
    推荐配置:
    • 附注事项: Unity Game

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